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This smart lock has something most smart locks lack - a key

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Most smart locks do a good job of being smart, but many don't actually do a very good job of being a normal lock. 

That's because they don't have a traditional key or, sometimes, a proper door handle. Some don't look like you'd think door furniture should. 

Thankfully, the Ultion Smart lock from Brisant Secure has been designed to be both a state-of-the-art smart lock and appear like a more traditional piece of door hardware - it's available in five finishes for a start.

It's also received Sold Secure Diamond and Secure By Design accreditation, too. 

The lock has various smarts including voice control with Amazon Alexa (say, "Alexa, lock the door") or Apple's Siri, while there's also a location-specific unlock feature for when you approach your house.

The lock communicates with your phone via Bluetooth and, yes, there's a dedicated Danalock app. The connection between the app and the lock is encrypted. 

You can even give other users of the app time-limited access, which is great for AirBnB hosts or admitting tradespeople. 

If you're an iOS user and have the Apple HomeKit version, the lock will show up in your Home app and can also be used with Apple Watch, too. 

The Ultion Smart Bluetooth model is available to purchase for £229 while the Apple HomeKit version is £259. There's also a Zigbee/Z-Wave model which also costs £259, too. 

There's plenty of security features including a 'lockdown mode' if the lock happens to be attacked by baddies. This mode instigates a hidden lock so, in theory, it still won't be able to be opened. Coincidentally, the 11-pin internal system has a whopping 294,970 key combinations. 

The Ultion Smart also comes with a £1,000 guarantee, though if your home is cleared out this might not be much compensation. We suggest teaming it the Ultion lock with a Ring or Nest doorbell for added security. 

Oh, and the lock is powered by four easily-changed CR123 batteries which should last around 18 months. 


Samsung is making an Intel Lakefield version of the super-light Galaxy Book S

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Samsung is launching an Intel version of the super-light Galaxy Book S. It had previously announced a Qualcomm Snapdragon 8cx version. 

The new version of the sub-1kg laptop uses Intel's upcoming small-size Lakefield processor that we're also expecting to see inside the Surface Neo due next year (that's the dual-screen iPad mini-sized one, not the Surface Duo phone). 

Lakefield features Intel’s Foveros 3D stacking technology to pack even more transistors into a smaller area. Intel says that the Galaxy Book S is expected to be the first Lakefield device to arrive, though there's no set date as yet.

Galaxy Book S will feature LTE for connectivity, though not 5G it seems (hardly surprising given Intel's 5G woes). We would expect a 5G iteration of the Qualcomm version to emerge, though.

Samsung and Intel also announced two other laptops borne from Intel's Project Athena programme - the Galaxy Book Flex 360-degree rotating 2-in-1 with Samsung's S-Pen stylus and Galaxy Book Ion, an on-the-go ultraportable. Both have the world’s first QLED display on a laptop and are available in two sizes: 13.3 inch and 15.6 inch.

Both these machines also have 10th-generation Comet Lake Intel Core processors and Iris Plus graphics tech. These two machines will be available from December in certain countries including the US. 

The announcements were made during Samsung's Developer Conference currently taking place in San Jose. 

Sony confirms Apple TV app has not arrived on Sony TVs in time for Apple TV+

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Apple's TV app is already on some Samsung Smart TVs after Apple announced in March that it was planning to bring the app to other platforms, and while it looked like Sony Smart TVs were next - just in time for the launch of the Apple TV+  on 1 November - Sony has confirmed otherwise.

Sony told Pocket-lint that the Apple TV app is not available on Sony televisions "at this time". It did not specify when or if the app would come to its sets, but we've asked for clarification and will update you when we know more.

A report from 9to5Mac claimed that some Sony Smart TV users were seeing the app on their TV sets following a firmware update, though it wasn't revealed exactly which TVs were compatible. Many assumed it was sets that already support Apple's AirPlay 2 technology, including the Sony Z9G Series, Sony A9G Series, Sony X950G Series, and the Sony X850G Series.

There have been no dates mentioned for when Sony -- or LG Smart TVs and Vizio Smart TVs -- will see the Apple TV app on their screens. Amazon Fire TV devices received support as of 24 October 2019, and it's also on Roku devices, too.

The Apple TV app is where you'll find Apple TV+, offering a number of original shows including The Morning Show with Jennifer Aniston, Reese Witherspoon, and Steve Carrell. It also allows users to watch TV shows and films bought through iTunes and access the Apple TV Channels feature.

Twitter just banned all political ads

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Twitter just announced - via Twitter, naturally - that it will no longer serve political advertisements.

The social network plans to ban all political ads around the globe, starting 22 November, according to Twitter CEO Jack Dorsey and the official Twitter Safety account. This change affects candidate ads and issue ads. It will allow ads encouraging voter registration, however, as well as some other exceptions. Twitter's new political ad policy will be made available on 15 November.

Twitter's decision to stop serving politics ads comes a couple weeks after Facebook was put in the hot seat for admitting during a congressional hearing that it does not fact-check claims made by politicians in ads they place on its platform. It sparked conversations about whether social networks should limit free speech, and if they were to, to prevent the spread of misinformation, should they have some sort of transparent technology or process in place that assuredly fact-checks without bias? That is obviously a monumental task.

But if these companies don't closely monitor political ads running on their platform, or enact any sort of policy that helps curb fake news, should they be held accountable or punished in some way? It almost makes you wonder if it's even worth their time to allow political ads, and whether Congress should regulate every social network's ability to serve them.

Add it all up, and Twitter likely realised this is one battle it wants to sit out, despite the potential loss in ad revenue.

In several tweets, Dorsey admitted internet ads bring "significant risks to politics, where it can be used to influence votes to affect the lives of millions". He also said Twitter believes "political message reach should be earned, not bought".

Here's his full statement: 

Apple Card users can soon pay off their iPhone over 24 months with no interest

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Apple has announced a feature coming to Apple Card holders: iPhone financing.

CEO Tim Cook announced during Apple’s Q4 2019 earnings call on 30 October that Apple Card will soon receive a new feature allowing Apple Card holders to pay off their new iPhones over 24 months with no interest.

Here's everything we know so far.

When will Apple Card iPhone financing be available?

Starting sometime "later this year", Apple Card users will be able to finance their iPhone purchases, according to Apple (via 9to5Mac).

Is it really interest-free?

Yes. When the feature rolls out Apple Card users will be able to finance iPhone purchases over 24 months with 0-per cent interest. You’ll also still get 3 per cent cashback on your iPhone purchase.

How does this work?

It's unclear how the new feature will work. Presumably, financing will be limited to new iPhone models purchased directly from Apple. We also think you’ll be able to make and manage all your payments using the Apple Wallet app.

As soon as the feature is available, we'll bring you a step-by-step guide along with all the fine details, so bookmark this page.

Will Apple also finance the Mac or iPad?

Apple currently offers financing for several Apple products via the Barclaycard. We assume, one day, Apple will expand Apple Card's new financing policy to the Mac, iPad, and other products, but it has not made any official announcements.

Want to know more?

Check out our in-depth Apple Card guide here. 

New Mac Pro hits the FCC: Is Apple launching it soon?

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Apple has yet to reveal when its redesigned Mac Pro, which it debuted this past June, would go on sale. But new evidence suggests it'll be soon.

While the company hasn't given a release date other than “this fall”, new FCC filings for the computer have appeared online, indicating an imminent launch. The filings also show that some Mac Pros will be "Assembled in China", which is odd, considering Apple announced in September that the computer would be manufactured in Austin, Texas.

We're assuming, then, that the Mac Pro's components will be made in the US, and that the computer will be put together in China? Previously, Mac Pros were put together in Austin. They had “Assembled in the USA” printed on them, and they included foreign-made components. 

All that said, Apple CEO Tim Cook did emphasised during Apple’s Q4 earnings call today that the new Mac Pro will be produced in Austin.

So, anyway,  FTC filings such as these often pre-date official product launches by as much as a few months - for most companies. Apple's products, on the other hand, usually don't appear in the FCC database until right before they're announced or made available to buy.

A great example of this includes the AirPods Pro, which popped up in FCC filings on the same day they debuted.

HBO Max: Price, release date, shows and movie lineup, and other features

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There is no shortage of streaming services available, and yet, Warner Media still wants to launch a new one next spring.

Warner Media recently unveiled HBO Max, an upcoming streaming service set to offer the entire HBO catalogue, original content, and programming from Warner Media's other brands. HBO's existing streaming services, HBO Now and HBO Go, will be slightly different from HBO Max; while they each offer all of HBO, only HBO Max will have original content and other Warner Media programming.

Also, HBO Max won't require a cable login like HBO Go, and it won't be as cheap as HBO Now. Here's what you need to know about it.

HBO Max: Price

The service will cost $14.99 per month. That's the same price as HBO Now. WarnerMedia also said it will be free two groups of people: HBO Now subscribers, and viewers who subscribe to HBO through AT&T. There's no word yet on UK pricing or availability.

HBO Max: Release date

HBO Max is scheduled to fully launch in the US in May 2020.

HBO Max: Shows and movie lineup

Anything you can watch on HBO, HBO Now, and HBO Go will be available on HBO Max. But, HBO Max will also exclusively have new original content called Max Originals. You will even be able to access programming from Warner Media brands like Warner Bros, New Line, DC Entertainment, CNN, TNT, TBS, truTV, The CW, Turner Classic Movies, and Cartoon Network.

HBO library and new content

It'll have HBO's entire existing catalogue, including Game of Thrones and Big Little Lies, and of course, anything new on the network. Here are a few upcoming projects headed to HBO (and therefore HBO Max) in 2020 and 2021:

  • Stephen King’s The Outsider: A dark mystery starring Ben Mendelsohn, produced and directed by Jason Bateman
  • Lovecraft Country: A unique horror series based on a novel by Matt Ruff, written and executive produced by Misha Green, and executive produced by Jordan Peele and JJ Abrams
  • The Nevers: Joss Whedon’s new science fiction series starring Laura Donnelly
  • The Gilded Age: The opulent world of 1885 New York from Downton Abbey’s' Julian Fellowes
  • Avenue 5: High satire aboard a space-bound cruise ship from Armando Iannucci (Veep), starring Hugh Laurie and Josh Gad
  • The Undoing: A psychological thriller from David E. Kelley, directed by Susanne Bier starring Nicole Kidman and Hugh Grant
  • The Plot Against America: A reimagined history based on Phillip Roth’s novel written and executive produced by David Simon and Ed Burns, starring Winona Ryder and John Turturro
  • Perry Mason: The classic legal drama for a new generation, executive produced by Robert Downey Jr and Susan Downey, with Matthew Rhys in the title role
  • I Know This Much Is True: A complex family drama starring Mark Ruffalo playing twin brothers, one of whom has schizophrenia, based on the best-selling novel by Wally Lamb, written and directed by Derek Cianfrance.
  • House of the Dragon: A Game of Thrones spin-off based on George RR Martin’s book of Westerosi history, Fire and Blood.

Max Originals

HBO will have new original content dubbed Max Originals. As part of this effort, it has an exclusive movie deal with Reese Witherspoon's production company, Hello Sunshine. Here are the Max Originals that have been announced:

  • Dune: The Sisterhood: An adaptation of Brian Herbert and Kevin Anderson’s book based in the world created by Frank Herbert’s book Dune, from director Denis Villeneuve
  • Tokyo Vice: Based on Jake Adelstein’s non-fiction first-hand account of the Tokyo Metropolitan Police beat starring Ansel Elgort
  • The Flight Attendant: A one-hour thriller series based on the novel by Chris Bohjalian, which will star Kaley Cuoco, who is also executive producing alongside Greg Berlanti
  • Love Life: A 10-episode half-hour romantic comedy anthology series starring “Pitch Perfect” star Anna Kendrick, who will also executive produce alongside Paul Feig
  • Station Eleven: A postapocalyptic limited series based on Emily St John Mandel’s international bestseller, adapted by Patrick Somerville and directed by Hiro Murai.
  • Made for Love: A 10-episode, half-hour, straight-to-series adaptation based on the tragicomic novel of the same name by Alissa Nutting, also from Somerville and directed by SJ Clarkson
  • Gremlins: An animated series from Warner Bros Animation and Amblin Entertainment based on the original movie

HBO plans to launch 31 Max Originals series. So, when combined with HBO series, that means there will be 69 original shows on HBO Max in its first year. Half of them, reportedly, will be targeted at a young adult audience,

Other movies and shows

There will be shows and movies from the DC Universe, Cartoon Network, Adult Swim, Boomerang, Warner Bros, New Line Cinema, TNT, TBS, and more. All 236 episodes of Friends will even be available on HBO Max, as will hit series like The Fresh Prince of Bel-Air and Riverdale spin-off Katy Keene. In fact, HBO Max will be the exclusive streaming home for The CW starting in autumn 2019.

Because HBO Max will offer a selection of DC Universe content, you'll get access to a new DC Entertainment series, called Batwoman, and more. Arrow and Riverdale producer Greg Berlanti is also working on new DC Comics-related titles, Green Lantern and Strange Adventures. 

Even Adult Swim and Looney Tunes will be available

Most recently, HBO announced HBO Max will host a new documentary on Anthony Bourdain, a documentary about Amy Schumer, a Melissa McCarthy comedy, a documentary with Monica Lewinsky, and other works as part of a new deal with JK Abrams’ Bad Robot.

HBO said Elizabeth Banks, Issa Rae, and Mindy Kaling are also all developing new shows for the service. Finally, HBO Max will be the exclusive streaming home of South Park, and it will stream the 90s classic Friends, as well as The Big Bang Theory, which HBO reportedly paid over $1 billion to get. In all, HBO Max expects to have 10,000 hours of content at launch.

HBO Max: Features

Little else is known at this point, but it's assumed HBO Max will be available across a range of devices and platforms. It will require a monthly subscription fee and no cable login. We don't expect live TV to be available and thus cloud storage either. We'll keep you posted as we learn more.

History of the Apple iPad: The timeline of Apple's tablet from then to now

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Apple's iPad was launched by Steve Jobs as a question back in 2010. He asked the audience whether "there was room for something in the middle" of the iPhone and the MacBook?

There are many who, at the time, would likely have answered an unequivocal "no" to that question. But then Apple sold 3 million iPads in 80 days and it was then clear that the answer to Steve Jobs' question was probably the answer he knew all along.

So how has the device that made tablets a thing changed since it was first announced 9 years ago? We look back at the history of the iPad. 

Apple iPad (2010)

Announced in January 2010, the original iPad offered an aluminium build with square edges - much like what we see on the current iPad Pro, though the new models are much slimmer. It came with an 9.7-inch display, measured around 13mm thick and weighed around 680g.

The 2010 model featured a 1GHz Apple A4 processor and it came in 16GB, 32GB or 64GB storage capacities, whilst also promising a 10-hour battery life. Pricing started at $499 and there were accessories including a keyboard docking station, as well as a standard docking station to turn the iPad into a "great photo frame".

Apple iPad 2 (2011)

The second generation of iPad was unveiled a year after the first, offering a 33 per cent slimmer body - now 8.8mm - and reducing the weight by around 50g to put it it under the 600g mark. It also had a new dual-core A5 chip, which was said to perform at twice the speed of the original, with 9x faster graphics, and a repositioned speaker.

The biggest difference with the iPad 2 compared to the original model though: cameras. It had a front camera and a back camera, allowing for FaceTime and video calling. While that's pretty standard now, it was big news at the time.

Apple iPad 3 (2012)

The third generation iPad arrived in 2012 but while the design remained largely the same as its predecessor, the screen technology vastly improved. Apple called it a "Retina display" - a phrase it continues to use now - and it offered 4x the pixels of the iPad 2, as well as greater colour saturation.

A new A5X chip was also introduced for the third generation iPad, which saw the graphics processor upgraded to quad-core, and the resolution of the camera also improved - moving up from 1-megapixel to 5-megapixels. Dedicated apps on the App Store were around 200,000 when this model launched and it ran on iOS 6.

 

Apple iPad 4 (late 2012) 

Only 6 months after the launch of the iPad 3, Apple announced the iPad 4. It was pretty much the same as the iPad 3 meaning the same 9.7-inch Retina display, a metal build that measured 241.2 x 185.7 x 9.4mm and weighed 652g, but this is the iPad that ditched the 30-pin dock connector and introduced Lightning.

The display on the iPad 4 was the same as the iPad 3 - a Retina display with a 2048 x 1536 resolution - though Apple did equip the iPad 4 with a new A6X processor, which was said to be 2x faster than the iPad 3. It also made a move to support dual-band Wi-Fi and a new front-facing camera arrived, bumping up from VGA to 1.2-megapixels.

Apple iPad mini (late 2012)

Apple launched the first iPad mini alongside the iPad 4, marking new territory for iPad. Retaining a premium metal build, the iPad mini was significantly smaller and lighter than the standard iPad, measuring 200 x 134.7 x 7.2mm and weighing 308g - so half the weight. The bezels surrounding the display were reduced and Apple programmed iOS to ignore accidental finger presses on the edge of the screen.

The iPad mini had curvier, rounded edges than the original iPad, but it opted for the iPad 2's resolution in its 7.9-inch screen - 1024 x 768 pixels - rather than the Retina display. It also used the A5 processor, meaning it wasn't quite as powerful as the iPad 4. That said, it might have been mini by nature but it was mighty in what it offered. 

Apple iPad Air (2013)

The fifth generation of Apple iPad was called the iPad Air and it came with a whole new design, borrowing the curved edges from the iPad mini. It was 20 per cent lighter than the iPad 4 at 469g compared to 652g, but it was slimmer too - 7.5mm compared to 9.4mm - and shorter, making for a more portable device.

The 9.7-inch display was the same as the iPad 4, but Apple reduced the bezels surrounding the display by 43 per cent, meaning a larger viewing area. The same cameras as the iPad 4 were on board the iPad Air, but Apple put a new A7 chip under the hood of the Air, which had 64-bit architecture that allowed for faster autofocus, higher video frame rates and faster photo capture, among other features.

Apple iPad Mini with Retina display (2013)

One year after the iPad mini launched, Apple introduced the iPad mini with Retina display. The design remained the same but the display moved from a 1024 x 768 pixel resolution to a 2048 x 1536 pixel resolution, making it the highest resolution around for a tablet of its size.

It was a little thicker and heavier than the original iPad mini - 7.5mm instead of 7.2mm and 331g instead of 308g - but the design didn't change otherwise. Storage options included a 128GB option, and Apple also upgraded the chip to A7 - which was the same processor found on the iPad Air and iPhone 5S.

Apple iPad Air 2 (2014)

The second generation of iPad Air offered a similar design to the original Air model but it slimmed down even further to 6.1mm, giving it the title of the slimmest tablet you could get at the time. It was also lighter than the first generation Air, weighing just 437g.

Whilst the size and resolution of the display remained the same as the first Air, the Air 2 introduced an anti-reflective coating, whilst also upgrading the chip from the A7 to the A8X. The biggest change between the Air and the Air 2 though, was the introduction of Touch ID. It wasn't known then, but the Air 2 was last in the iPad Air line.

Apple iPad Mini 3 (2014)

The iPad mini 3 arrived alongside the iPad Air 2, but at the time, Apple glossed over it quickly in the presentation, focusing on the larger model instead. The design remained the same as the iPad mini 2, though Apple did add Touch ID to the iPad mini 3 and made it available in gold.

There was no processor upgrade though, no camera improvements and it didn't get the laminated and anti-reflective display or faster Wi-Fi that the larger iPad Air 2 did. Ultimately, the iPad mini 3 was a minor upgrade to the iPad mini range.

Apple iPad Pro (2015)

The original Apple iPad Pro launched in 2015, again marking new territory for the iPad. Offering a huge 12.9-inch display with a total of 5.6 million pixels and a variable refresh rate to help save power, the iPad Pro was a monster of a tablet. It had a four speaker audio setup compared to the dual setup on the iPad Air 2, allowing for 3x the volume and a 64-bit A9X chip meant the iPad Pro was 1.8x faster than the iPad Air 2.

On the edge of its premium metal build, the 6.9mm slim iPad Pro had a Smart Connector for connecting a dedicated keyboard, allowing for power and data transfer. The first Apple stylus was also introduced alongside the iPad Pro called the Apple Pencil. It could be charged directly from the iPad Pro's Lightning port.

Apple iPad Mini 4 (2015)

The Apple iPad mini 4 succeeded the iPad mini 3 in 2015, though no one knew back then that it would be the last mini for a while. It was slimmer and lighter than the iPad mini 3, and it got a fully laminated display, as well as an anti-reflective coating like the Air 2.

Apple also upgraded the chip in the iPad mini 4 to the A8 processor with M8 motion coprocessor, and it got a bump in resolution of the rear camera too. Other than that, the design remained the same as the previous iPad minis. Rumours have been floating around for an iPad mini 5 though...

Apple iPad Pro 9.7 (2016)

Many presumed this iPad model would be called the iPad Air 3, but instead it joined the iPad Pro line up. The 9.7-inch device, called the iPad Pro 9.7 was a smaller model of the 12.9-inch model that launched the previous year. It offered the same slim aluminium build and the Touch ID fingerprint sensor, but it came with a new colour option: rose gold.

The iPad Pro 9.7 had the same size and resolution display as the iPad Air 2, but it added 25 per cent greater colour saturation and it marked the start of Apple's True Tone technology - something that is now available on the latest iPhones too. Camera specifications were also upgraded for the iPad Pro 9.7 and it had the same power as the larger 12.9 model too, making it considerably more powerful than the Air 2 it replaced.

Apple iPad (2017)

This Apple iPad model was quietly announced in March 2017, sitting above the iPad mini 4, but below the iPad Pro range. Essentially, it was the model that replaced the iPad Air 2, but Apple dropped the Air name. It had the same design as the iPad Air 2, albeit a little thicker, but that was down to this model lacking a laminated anti-reflective display.

The Apple iPad (2017) also lacked the True Tone technology found on the iPad Pro models and it didn't come in rose gold either, nor did it offer the bump in rear camera resolution. Apple did drop the starting price of this iPad though - £339 at the time - which was £40 cheaper than the iPad Air 2's starting price.

Apple iPad Pro 10.5 (2017)

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The Apple iPad Pro 10.5 arrived at WWDC in 2017, alongside a spec update to the Apple iPad Pro 12.9. The iPad Pro 10.5 was designed to replace 2016's 9.7-inch iPad Pro model, offering a 20 per cent larger display and a 40 per cent reduction in bezels. It featured offered many of the same characteristics though, including the four speaker setup, Smart Connector and rose gold colour option.

Under the hood was the A10X Fusion processor and M10 motion co-processor, which was claimed to be 30 per cent faster in performance than the A9 and 40 per cent faster in graphics. Storage models included 64GB, 256GB and 512GB and it was compatible with Apple Pencil like the old 12.9-inch and 9.7-inch Pro models.

Apple iPad Pro 12.9 (2017)

Unlike the Apple iPad Pro 10.5, the updated iPad Pro 12.9 didn't see a new design. Its bezels remained the same, as did its overall design and display size, which came as a bit of a disappointment. It was a big and heavy device so many would have liked to have seen Apple take some steps to make it more portable, such as a reduction in bezel size like the 10.5 model.

The iPad Pro 12.9-inch update only saw internal upgrades though. Replacing the A9X chip was the A10X Fusion processor - the same one found in the 10.5-inch model. The new 12.9-inch model also offered the same camera specifications and software offerings as the 10.5-inch iPad Pro.

Apple iPad (2018)

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The 2018 standard iPad was designed as a successor to the 2017 model, offering the same design as the iPad Air 2. Once again, it forgoes a fully laminated display and anti-reflective coating, but it added supported for the first generation Apple Pencil compared to the 2017 model.

It misses out on a number of the iPad Pro features, including the Smart Connector and True Tone display technology, as well as no rose gold colour option, but it remains significantly cheaper than the Pro models, aimed at students. It also bumped up the processor of the 2017 model to the A10.

Apple iPad Pro 11 (2018)

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The Apple iPad Pro 11 arrived in 2018 but it was designed to sit alongside the iPad Pro 10.5 model rather than replace it. Offering a complete design refresh, the iPad Pro 11 squares off its edges, reduces its bezels and ditches Touch ID in favour of Face ID. It also swaps Lightning for USB Type-C.

A Liquid Retina display fills the footprint of the 5.9mm slim aluminium device, offering a 2388 x 1668 resolution and the iPad Pro 11 is compatible with Apple Pencil 2. It's also quite a bit more powerful than the 10.5-inch Pro model, featuring the A12X Bionic processor, along with the option of a 1TB model and improved cameras.

Apple iPad Pro 12.9 (2018)

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Unlike the first update to the 12.9-inch iPad Pro, the second update announced in 2018, made some big changes. It not only made some huge reductions to the footprint despite offering the same screen size - moving from 305.7 x 220.6 x 6.9mm to 280.6 x 214.9 x 5.9mm, but it squared off the edges too, like the iPad Pro 11.

The 2018 iPad Pro 12.9 also reduced its weight by 44g, Face ID replaced Touch ID, Lightning was replaced by USB Type-C and a second generation of Apple Pencil meant the stylus could attach magnetically to the edge of the iPad Pro 12.9 and charge wirelessly. A Liquid Retina display was also introduced featuring rounded corners and the A12X Bionic chip was placed under the hood. A 1TB option was also made available - like the smaller 11-inch model. 

Apple iPad Air (2019) 

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2019's Apple iPad Air is much like the iPad Pro only without FaceID, uniform bezels and the Type-C port. A big, sharp 10.5-inch 1668 x 2224 resolution display, a battery that's capable of lasting all day and support for both Apple Pencil and Smart Keyboards make the iPad Air a great option. Even more so considering the reasonable price point. 

We found the 2019 iPad Air able to strike a perfect balance between power and value for money. 

Apple iPad (2019)

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The 10.2-inch iPad Apple released in 2019 replaced the 9.7-inch iPad from 2018. It also was designed to make the most of Apple's new iPadOS operating system while still being the company's most affordable and familiar tablet option. 

It's not the most powerful or feature-rich iPad available, but it still boasts some decent specs including a 2160 x 1620 resolution and a chassis constructed from 100 per cent recycled aluminium. As such, the Apple iPad continues to be the logical choice for many. 


Apple iPad (2019) review: Still the best affordable tablet money can buy

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Ensuring that Apple's iPad range is at its best to take advantage of the new iPadOS operating system, the company announced a new version for 2019: the iPad 10.2-inch.

Eagle-eyed iPad users will see the screen size is up from 9.7-inches to 10.2-inches. But how much difference does that make and, if you already own an iPad, is it worth upgrading? We've been using the new entry-level iPad since the launch to find out.

Where does the new iPad fit into the range?

The 10.2-inch iPad for 2019 replaces the 9.7-inch iPad from 2018, sitting just beneath the 10.5-inch iPad Air for 2019, but above the far smaller 7.9-inch iPad mini

A half inch here and there, the diagonal measure of the older iPad, the current default, and the latest Air isn't dramatic – but more impactful than it reads. It's worth noting that the Air costs considerably more, as it comes with that slightly bigger screen, plus a faster processor and more storage space. The iPad mini, by comparison, sits right at the bottom of the stack, as it's less capable in terms of performance.

In summary, then, the 2019 iPad is best seen as the entry-level model. It offers a big screen, but not the performance capabilities of higher-grade iPad models, including the Air and the even more advanced iPad Pro range.

Same design, bigger screen

  • 10.2-inch Retina display (2160 x 1620 resolution; 264ppi)
  • Size & Weight: 250.6 x 174.1 x 7.5mm / 483g
  • Made with 100 per cent recycled aluminium 
  • Touch ID fingerprint sensor Home button
  • Finishes: Silver, Space Grey, Gold

The iPad design is iconic, therefore its design hasn't changed drastically despite the expanded screen real-estate. It still features a Touch ID Home button in the bottom bezel and the same speaker design, meaning those bezels remain fairly large – but they're practical for holding onto. It is now made with 100 per cent recycled aluminium though, which is an eco boost.

The larger screen inevitably means the 2019 iPad is slightly bigger and heavier than the previous 9.7-inch model. On the upside this size adjustment now means you get the option of using the (optional) Smart Keyboard that's available for the iPad Air, which in turn delivers a more laptop-sized typing experience if you want it. That's potentially transformative for the new iPad.

The screen itself offers slightly more resolution than the earlier iPad models, but the difference in size means the resolution is roughly the same. It's a little reflective, but that resolution means everything looks sharp at a comfortable hold's distance. Against the pricier (and slightly larger) Samsung Galaxy Tab S6 the iPad is a little less resolute, but you won't notice.

The most obvious difference between this and the iPad Pro's display – apart from the Apple Pencil support – is the True Tone technology on the Pro, which adjusts the white balance based on ambient lighting conditions. This is now the only iPad not to offer this technology, though, and given it's a standard on most Apple devices now we're somewhat surprised it's missing here. Another notably omission is the lack of an anti-reflective coating, which will affect viewing if you're planning on using the iPad outside.

Accessories include Apple Pencil

  • Smart Connector for accessories
  • Supports Apple Pencil (1st Gen)
  • Smart Keyboard support

As with other iPad modelss, including the Air and the Pro, the iPad 10.2-inch will feature support for the first-generation Apple Pencil and the company's Smart Keyboard (that's already available with the iPad Air) thanks to the Smart Connector on the back. It's this connector that's the only real change to the design.

Although the first gen-model, the Pencil is responsive and easy to use, helped by software speed gains within iPadOS 13, and would-be artists will enjoy the sensitivity of the optional accessory when used with apps like Adobe Fr and Procreate. Note, the second-gen Pencil isn't compatible, as this is the one designed to magnetically connect to the newer generation iPad Pro models only.

iPadOS 13 brings new features

  • New software features with iPadOS 13

The new iPad comes with iPadOS 13, which brings a number of new features including much greater multi-tasking functionality, allowing you to run apps side-by-side, as well as better file management and improved support for the Apple Pencil. Rather than go into ultra deep-dive mode here, check out our feature below which brings all the tips and trinkets that this new operating system brings.

Power & Performance

  • A10 Fusion processor
  • 32GB and 128GB storage sizes 
  • 8-megapixel camera on rear, FaceTime HD camera on front
  • Connectivity: Wi-Fi 802.11a/b/g/n/ac / Wi-Fi + Cellular model offers 4G

The 2019 iPad gets a processor bump compared to previous versions, meaning the company's A10 Fusion chip is at its core (rather than the previously used A10 processor). The chip, which first appeared back in 2016 in the iPhone 7 and iPhone 7 Plus, means the new model won't be anywhere nearly as powerful as the iPad Pro range, but it does deliver enough power to get most of the things iPad that mainstream users will want.

We've had no issues running a multitude of apps. Big games do take a little longer to load than we would like, having become accustomed to the speed of the iPad Pro and iPhone 11 models, but it's by no means slow or sluggish.

If you're buying this iPad to watch Netflix, surf the web, maybe do some drawing – you'll need to buy an Apple Pencil, but of course – and general low-resource tasks like writing emails or documents then it'll be more than capable. If you're into heavy video/photo editing, or gaming with all the special graphics features switched on, then you might experience some longer-than-you-want load or render times.

Rugby World Cup 2019 finals: How to watch England vs South Africa

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The Rugby World Cup 2019 kicked off on Friday 20 September with hosts Japan beating Russia to get the home side off to a flying start.

We've now reached the closing stages with two games left to play.

RWC 2019 Third Place Play-off: New Zealand vs Wales

Having lost to England, New Zealand, former world cup holders will face Wales. The third place play-off will be played on Friday 1 November at 9:00am GMT in Tokyo.

RWC 2019 Final: England vs South Africa

With a dominating performance against New Zealand, England have secured themselves a spot in the finals to be played on Saturday 2 November at 9:00am GMT. The English will face South Africa in Yokohama. The referee will be Jerome Garces and you'll be able to watch it on ITV1.

Japan hosts - remember the time difference 

The big thing to remember for the 2019 Rugby World Cup is that games are being played in the afternoon or evening in Japan, meaning that if you are in the UK, they will be played in the morning. 

The first game kicked off at 19:45 in Japan, which was 11:45 in the UK. When Ireland faced Scotland on Sunday 22 September it was at 08:45 BST, so it's rugby for breakfast.

Where can I watch the Rugby World Cup?

ITV has exclusive coverage for the UK and games will be shown on ITV and some on ITV4. That means the games are free to watch for anyone in the UK.

You'll also be able to livestream the games via the ITV Hub. You'll have to sign-up for an account and verify your email address - after that you can stream through a browser or via the app on your smartphone or tablet.

There will also be coverage on BBC Radio 5 Live and Radio 5 Live Sports Extra - as well as text coverage through the BBC Sport website and app. If you want to listen the BBC radio coverage online via BBC Sounds, you'll again need to have an account, but again it is free.

Best VPN deals 

Will the Rugby World Cup be in 4K HDR?

Not in the UK. ITV will be showing it in HD, but that's as far as it goes. If you want 4K coverage, you'll have to watch Foxtel in Australia. 

 

You can find a full list of fixtures for the Rugby World Cup right here.

The Nintendo GameBoy is 30: Here are the best handheld games consoles of all time

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The Nintendo GameBoy came out in Japan 30 years ago in April and launched in the US on 31 July 1989. But with Sony finally closing the chapter on its own handheld gaming exploits and the Nintendo 2DS and 3DS on their final descent, the days of dedicated portable games consoles look to be over. 

Yes, there is the superb Switch to ensure we can continue to game on the go, while handheld gaming will continue on smartphones, of course. However, small form factor games machines could soon be a thing of the past. They are destined to be playthings of retro fans and collectors alone.

There's no need to feel glum though, handheld gameplay has provided many great memories over the years and nobody can take them away from us.

Here then are our favourite portable consoles that made us beam from ear to ear.

Nintendo GameBoy

The true daddy of all handheld consoles, the Nintendo GameBoy effectively defined the category on its launch in 1989. It also brought Tetris into many more lives for the first time, including our own. It wasn't the first version of the game, but lordy was it the most addictive and popular. We can even hear the music now as we write.

Many versions of the GameBoy were released in later years, including the GameBoy Color, but the classic, chunky, greyish original will always live on the longest in our hearts.

Sega Game Gear

A year after the GameBoy arrived, Sega launched a rival machine that was superior in almost every way except one, very important aspect. Because its 3.2-inch backlit screen was full colour, battery life was atrocious. A GameBoy could last for up to 15 hours of play on four AA batteries, while the Game Gear struggled to last more than three hours on 6 AAs.

Nonetheless, those who had a Game Gear loved it, with almost full versions of games ported from the Sega Master System fitting on its tiny cartridges. The handheld's version of Sonic The Hedgehog was amazing for its time and hardware restrictions.

Galaxy Invader 1000

There were 100s of one-game handhelds released in the early 1980s but few are as fondly remembered as Galaxy Invader 1000. The bright yellow machine was licensed from Tandy - which had its own variant, Fire Away - but we'd be willing to bet more still have CGL's version of the game still lurking in their lofts.

The game itself was simple, a slimmed down cross between Space Invaders and Galaxian, and the screen used fixed LEDs where the invaders and your ship appeared in just a few positions. But, it was as addictive as any arcade machine around the time and a real treat for kids when they found one under the tree at Christmas.

Neo Geo Pocket Color

The Neo Geo Pocket Color was a short-lived machine, only surviving for a couple of years at the turn of the millenium. However, it was a real favourite of hardcore gamers at the time - especially those who loved the shoot 'em ups and beat 'em ups from SNK.

The colour version followed a monochrome Neo Geo Pocket, but adding the better screen did not seemingly impact on battery life. Some even claim they got a couple of days of constant play out of theirs.

Nintendo GameBoy Advance

Nintendo really upped its game with the GameBoy Advance. It was a 32-bit machine, so blew several competitors out of the park, including the Neo Geo Pocket Color, on its launch in 2001. It was also compatible will all GameBoy and GameBoy Color games, so had a large library already available when it first hit stores.

As the hardware was comparable to a SNES, games like Mario Kart: Super Circuit became instant favourites. You can even still see some of its best tracks in the latest Mario Kart 8 Deluxe for Nintendo Switch.

PC Engine GT

Also called the TurboExpress in the US, the PC Engine GT never made it to the UK or Europe unless you imported one. It was basically a handheld version of the TurboGrafx-16 games console and could play the exact same game cards as the larger unit.

It was very advanced for its time, having been released in 1990. There was even a TV tuner built into the unit so you could use it as a portable set. However, it was also hideously expensive, priced at $249 (£189) on launch - equating to almost $480 in today's prices with inflation.

Sony PlayStation Portable (PSP)

Sony's first real foray into handheld gaming came in the form of the PlayStation Portable, otherwise known as the Sony PSP. It was first released in Japan in 2004 - coming to the UK and US a year later - and provided a superb, on-the-road gaming experience. This was mainly thanks to its 4.3-inch LCD screen and versions of big PlayStation hits, such as WipeOut and God of War.

It wasn't without fault though, with some original consoles sold sporting dead pixels on the screen (we had to replace two of them ourselves). And the odd-shaped Universal Media Disc (UMD) games were a pain to store because of their size. Also, don't get use started on the PSP Go with its slide out keypad.

Atari Lynx

Atari dabbled in the handheld market back in 1989 with the Lynx and while it was no looker, its full colour display and 16-bit hardware made it the geek's choice of device.

Unfortunately though, poor overall sales meant that game support was nowhere near as prolific as its rivals. Like the Game Gear, the Lynx also had poor battery life, with six AA batteries lasting up to five hours at most. Still, we loved ours and some of Atari's own arcade conversions played brilliantly on the Lynx.

Nintendo Game & Watch

Before Game & Watch, Nintendo had dabbled in a TV games machine and coin-ops, but the small, handheld single-game devices changed everything. They were simple, with the first generation at the turn of the 80s sporting just one monochrome LCD screen and basic controls. But later down the line came dual-screen versions in clamshell cases - an idea the Japanese gaming giant would return to for the DS and 3DS many years later,

The Game & Watch version of Donkey Kong was perhaps the best known of the latter models, especially as Nintendo developed the original arcade game. The range also hosted early appearances of Mario too.

Tomytronic 3D

Of all the handheld games of the early 1980s, the Tomytronic 3D system was by far the most bizarre. But, maybe it was just ahead of its time, because it was effectively a VR headset that gave you a three-dimensional view of a specific game.

There were several in the series, including Shark Attack and the one we remember most, Space Attack. Long term play could cause a headache, but we didn't care when we were kids as it was a sign of the future. A strangely prophetic one, at that.

Nintendo DS

With the GameBoy brand waning, Nintendo stepped up in 2004 with a truly innovative handheld games console, the Nintendo DS. Its DNA still lives on with the 2DS and 3DS because the idea of having a lower touchscreen and upper play area still resonates today.

A cracking selection of launch titles, including Super Mario 64 DS, ensured that people had plenty to play on it from the very start. And accessory manufacturers were pleased as the DS stylus was always going missing, so replacements were in high demand.

PlayStation Vita

Sony's follow-up to the PSP was (is) a superb machine, with the original model sporting an excellent 5-inch OLED touchscreen. Uniquely, there was also a touchpanel on the rear, although we never found a game that used it adequately enough.

A second model, affectionately dubbed the PS Vita Slim, swapped the OLED panel for LCD but was lighter, thinner and had a more universal charging port. Both could also be linked to a PlayStation 4 to remotely play games on the smaller screen around the home. Will be sorely missed now it has been discontinued.

Nintendo 3DS/2DS

Pretty much the only still standing members of such high regarded company are the Nintendo 3DS and 2DS models we use today. First released in 2011, the 3DS was the first handheld games console with a glasses-free 3D screen. It meant games could show depth and look more immersive.

Unfortunately, the 3D on the first versions were often criticised as moving the console while playing tended to ruin the effect, even to the point where it became painful to view. But later models improved the technology. Plus, non-2D versions, in the shape of the 2DS and current Nintendo 2DS XL, arrived for those who'd rather not have the stereoscopic tech at all.

Nintendo Switch

We see the Nintendo Switch as a revolutionary handheld console. Obviously it's not as powerful as a fully-fledged console like the PlayStation 4 or Xbox One, but for portable gaming, it reigns supreme. 

A great line-up of games including the likes of Zelda: Breath of the Wild,  Super Mario Odyssey and many more besides, make the Switch incredibly appealing. As does the ability to dock the console to play on the big screen. 

Nintendo Switch Lite

The Nintendo Switch Lite isn't just a smaller version of standard Switch, it also works as a replacement to the DS family of consoles too.

A weight reduction and design change mean it's still powerful and great for gaming on the go. If you don't mind ditching the ability to dock to game on your TV then the Switch Lite is a viable option. 

Samsung Galaxy S11 could come with Face ID-like facial recognition feature

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Samsung is claimed to be working on a new facial recognition system, which will likely appear on the Galaxy S11 and S11+ in 2020.

Clues surrounding the new face recognition system appeared in the beta software of the company's One UI 2.0 interface. According to TechTastic in the Netherlands, the Android 10 software for the Galaxy S10 has references of the Face Service app for the Picasso, which is the codename for the Galaxy S11.

Facial recognition is a feature on Samsung flagship devices already, including the Galaxy S10 and Note 10 handsets, but the feature is 2D rather than 3D, meaning it can be fooled and is therefore not deemed secure enough for payment or banking apps, for example. 

Both Apple and Google use 3D facial recognition on their latest devices, with Apple offering Face ID and Google recently launching the Pixel 4 devices with Face Unlock. It would therefore make sense that Samsung is also considering the technology.

Other rumours surrounding the Samsung Galaxy S11 and S11+ suggest that the devices will come with a new and improved under-display fingerprint sensor, 5x optical zoom and a 108-megapixel camera. We're also expecting the Qualcomm Snapdragon 865 or Exynos 9830 chip, depending on the region.

The devices are expected to launch in the first half of 2020, likely the end of February just before Mobile World Congress. You can read all the rumours surrounding the Samsung Galaxy S11 and S11+ in our separate rumour round up feature.

Birthday tech: The most popular in gadgets from the year you were born and beyond

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Technology has been changing at a break-neck speed and developments over the last few decades have really been incredible. But what was popular on your birthday?

We've put together a list of the most interesting, popular and powerful pieces of technology released over the years. From the 1960s right up to today. What was the favourite when you were born?

Philips portable radio - 1966

Philips invented the cassette tape in 1962 an pushed the new audio medium throughout that decade. So it made sense that in 1966 the company would release its first portable radio.

This was the first combination of portable radio and cassette recorder and proved incredibly popular with the masses. 

Sony portable radio - 1967

In 1967, Sony released a tiny little portable radio that people loved. The ICR-100 was the company's first integrated circuit (IC) radio and featured a rechargeable battery that could last for up to six hours. Alas, it did take 14 hours to recharge. 

This matchbook-sized radio came with a keychain strap and a two-tone colour scheme that really made it pop. 

Sony Trinitron TV - 1968

In 1968, Sony launched the Trinitron range of televisions that represented a significant improvement over other TVs from the years previous. Bright colours and better pictures soon saw these new sets becoming increasingly popular, despite the hefty price tag. So much so that they'd go on to sell over 100 million units worldwide.   

Motorola HT220 - The Walkie Talkie - 1969

Walkie Talkies (portable radios) became a developing technology during WWII. Armies required the ability to communicate with troops as well as between divisions - calling in tank, air and artillery support from afar. 

Motorola's Handie-Talkie was the main piece of kit at that time, but as technology developed it was in 1969 that the company made a name for itself in the civilian market. The HT220 became synonymous with Walkie Talkie and the device proved incredibly popular and a lot more portable than its predecessors too. 

Pocket Calculators - 1970

Students and offices workers would rejoice in the years following the release of the first pocket calculators. The Canon Pocketronic Calculator first released in 1970 for the princely sum of $345/£247. The massive price tag might have been off-putting to many, but the ability to add, subtract, multiply and divide with a digital box of tricks was a technological marvel at the time. 

In the years that followed, prices would drop and calculators would become a common sight in schools, colleges and office buildings across the land. 

Portable Cassette decks - 1971

Cassette tapes themselves wouldn't gain mainstream popularity until the 1980s but it was in 1971 that the first portable cassette deck was released. Audio and video cassette tapes would become the main format for the years that followed. 

Pong - 1972

Pong is likely the grandfather of the modern video game. Originally released in 1972, this simple table tennis style arcade game proved incredibly popular. It soon became a commercial success and helped establish the foundations of video game industry.

Digital wristwatches - 1973

"Far out in the uncharted backwaters of the unfashionable end of the western spiral arm of the Galaxy lies a small unregarded yellow sun. Orbiting this at a distance of roughly ninety-two million miles is an utterly insignificant little blue-green planet whose ape-descended life forms are so amazingly primitive that they still think digital watches are a pretty neat idea." Douglas Adams, The Hitchhiker's Guide to the Galaxy

1973 was the year that the love for digital watches began. Not much changed until smartwatches came onto the scene decades later. 

Video Cassette Recorder - 1974

The original video cassette recorders were still seen as a luxury item but popularity was starting to grow in 1974 as prices were beginning to fall. The launch of Betamax and VHS really pushed home video recording devices into the mainstream and into homes around the globe. 

The home computer - 1975

The Altair 8800 might look like something out of a 1970s Sci-Fi flick or an antiquated box with a bunch of buttons and LEDs but it was so much more. This machine was seen by many as the first home computer. It captured the public imagination and gave everyone a taste of things to come. 

Microsoft was established that same year with the Apple 1 computer launching the following year, marking a new era in computing for the masses.

The microwave oven - 1976

In the mid-1970s, the microwave oven finally became more affordable and more desirable. Sales began to pick up and popularity quickly grew in the Western world. Technology has shrunk and improved, but this is one piece of tech that's stuck around. 

The Atari 2600 - 1977

If Pong was the granddaddy of video games, then the Atari 2600 is the daddy. 8-bit graphics might have been blocky and unimpressive by today's standards, but in 1977 it was a modern marvel. Space Invaders, Pac Man and more would ensure the ever-growing popularity of video games and bring consoles like this into every home around the globe. 

CB Radio - 1978

CB radio, also known as Citizens Band radio became massively popular in the US and UK in 1978. These little boxes enabled people to easily chat with other users near or far. For many years, use of a CB radio was technically illegal in the UK but that didn't stop people doing what they loved. 

Sony Walkman - 1979

The iconic Sony Walkman first released in 1979 and had kids everywhere bugging their parents to buy one. The ability to listen to cassette tapes on the move with something that could fit in your pocket or on your waistband was a thrilling concept. 

Sony went on to sell over 200 million of these little magical marvels in the years that followed. 

The Dot Matrix Printer - 1980

Personal computers were well established by this time, so it suddenly made sense to be able to print out what you were working on. Epson released the MX-80 Dot Matrix printer in 1980 high-precision printing was finally available to the masses. It was noisy, but it worked. 

Portable Television - 1981

We take the ability to be able to stream Netflix on our smartphone for granted. But imagine how Earth-shatteringly awesome it was to have a TV in your pocket in a time when there were only a handful of channels available.

In the years before, people usually only had one television per household and even that was black and white. So when British inventor Clive Sinclair announced the Sinclair TV80 - the world's first handheld portable TV in 1981, we rejoiced. Alas, the Sinclair TV80 was released before its time and was generally a failure, but an awesome product nonetheless. 

CD player - 1982

The first commercially available CD player was launched by Sony back in 1982. It cost a small fortune, but this release marked the beginning of the era of the audio CD and the death of cassette tapes. 

Motorola DynaTAC 8000X - 1983

The Motorola DynaTAC 8000X was the first cell phone to be offered commercially. This chunky device is fondly remembered as an iconic part of the 1980s.

When it released, it was also considered a symbol of wealth and futurism. Now it looks extremely archaic and almost comical, but this phone heralded the future of the modern smartphone.

The Apple Macintosh Computer - 1984

The age of the home computer was in full swing in the mid-1980s with the Commodore 64 and ZX Spectrum being the most popular. 1984 was also the year the original Apple Macintosh computer launched. Like all things Apple, it came with a premium price tag that essentially translates to roughly $6,000/£4,000 in today's money. 

The Apple Macintosh was a success and made Apple the second-largest computer manufacturer of that decade. 

Microsoft Windows - 1985

A year after the Apple Macintosh came the very first very of Microsoft Windows operating system. It looked fairly different back then and wasn't nearly as powerful as it is today, but it was a break-through for the time and even came with a game specially designed to teach people how to use a mouse. 

Pagers - 1986

In the era before the smartphone, pagers were a way to get hold of people in an emergency or stay in touch when you were out and about. They were originally used by emergency services, but soon became popular with business people and Joe Public.

The pager operated as a way to receive a message, then the recipient would need to find a phone to call the sender. Fairly antiquated by today's standards, but incredibly popular in 1986.  

Sony Discman - 1987

Sony had been so successful with its Walkman that it made sense for the company to gain some ground in the era of the Compact Disc. And so, the equally iconic Sony Discman was born. This portable CD player quickly gained popularity, despite an initially hefty price tag. 

VHS Tape - 1988

The late 1980s saw the continued popularity of the VHS cassette tape. Videocassette recorders had made their way into many homes and with the advent of Blockbuster and other rental stores popularity continued exponentially. 

Gameboy - 1989

Atari and others had laid the foundations for the video game industry, but it might have been Nintendo that made gaming mainstream. The Nintendo Game Boy was released in 1989 and went on to sell over 118 million units worldwide. 

The World Wide Web - 1990

Late in 1990, Tim Berners-Lee and company began to lay the foundations for the Internet that we know and love today. It was early days, but an exciting time lay ahead for the World Wide Web. 

The colour scanner - 1991

In 1991 HP's ScanJet IIC was launched to market. This colour scanner was a breath-through technology capable of scanning colour images at 800-dpi which was a big deal for the time. Like all the new tech of the era, it was incredibly expensive, but popular too. 

The laptop - 1992

There is some debate over when the first laptop was invented. Some laptop-like technology was crafted in the 1970s and 1980s but the IBM ThinkPad was the device that pushed laptops into the mainstream. These chunky, cumbersome and heavy devices spelt the future of mobile computing and proved incredibly popular among business users. 

PDA - 1993

1993 was the year of the Personal Digital Assistant. These mini handheld devices were an early version of the smartphones we have today. The Apple Newton wasn't the first, that honour goes to the Psion Organizer (released in 1984) but it did offer a number of novel and exciting features. The Apple Newton was praised for its feature set but sold poorly due to the hefty price tag. 

Webcams - 1994

With the web firmly established, the next step was to get your face online. Webcams began gaining popularity in the mid-1990s and soon became a standard feature of modern laptops.

PlayStation - 1995

In a time when Nintendo and Sega dominated the gaming market, everyone was surprised by the launch of the original Sony PlayStation. This new 32-bit games console was a game changer with a CD drive and amazing graphics it blew the competition out of the water. 

Flip phones - 1996

The StarTAC was the successor of the MicroTAC, a semi-clamshell phone that had been launched in 1989. The StarTAC was among the first mobile phones to gain widespread consumer adoption with over 60 million people purchasing one. 

Tamagotchis - 1997

Tamagotchis represented a digital fad among kids around the world in the late 1990s. The idea of this toy was simply to keep a little digital pet alive. Children can't be trusted with pets. Many died. It was a tragedy. 76 million Tamagotchis sold though, so it was a popular toy for sure. 

DVD Player -1998

It was around this time that the DVD player began making its debut. The Digital Video Disc, like the Compact Disc before it, quickly rose in popularity and soon made the older technology obsolete. The humble DVD player soon spelt the end of the VHS era. 

 

Blackberry - 1999

The very first BlackBerry device was released in 1999. The first version was fairly basic and essentially was a pager with email functionality. The BlackBerry phones that followed though, were incredibly popular amongst businessmen and women around the world. BlackBerry dominance was only broken by the Apple iPhone years later. 

GPS - 2000

Where would we be without Global Positioning Systems? Probably still using paper maps to navigate. These little boxes of wonder helped us find our way down unknown roads for years. They also formed the foundation for a future where our phones would do most of the legwork of stopping us getting lost. 

MP3 Players - 2001

Another device launches that spells the end of an era and the beginning of another. Various MP3 players and the classic Apple iPod offered wonderful new ways for people to listen to music on the go. Entire music libraries were suddenly available to carry around in your pocket. What a time to be alive. 

Internet Explorer - 2002

In 2002 Netscape was lagging behind in the browser wars as Microsoft truly began flexing its muscles with Internet Explorer. Firefox, Chrome and others would follow, but Netscape would soon be a distant memory. 

iTunes - 2003

With the increasing popularity of MP3 players and the Apple iPod, it made sense that a digital music store would appear and start to do well. The most well-known and popular (legal) store was iTunes. That service launched in 2003 and soon gained plenty of traction. 

Apple iPod - 2004

The Apple iPod was actually first launched in 2001, but the portable music player began blasting into the mainstream in full force in 2004. iTunes went global and so did the iPod. 

Myspace - 2005

In 2005, Myspace became the most visited social site on the web. The site was so popular that it was acquired by News Corporation for a cool $580 million and traffic continued to grow for a while - with visits even surpassing those of Google in that same year. The fortune didn't last though and with the rise of Facebook things started to turn bad for Myspace. 

Twitter - 2006

The first ever Tweet was sent out in 2006 and although Twitter wasn't the most popular of social networks to start with, the platform soon started to gain favour with the masses. 

Apple iPhone - 2007

2007 was the year of the original Apple iPhone. A phone that Steve Jobs promised would "reinvent the phone". Things have certainly changed a lot since then. The original Apple iPhone is certainly obsolete now, but it paved the way for many future devices including plenty of copycats and clones. 

HTC Dream/Android - 2008

The HTC Dream and T-Mobile G-1 launched in 2008, representing the beginnings of Android smartphones and Apple's competition. That same year, coincidentally, Google began surpassing Yahoo! as the most popular search engine on the web. 

Facebook - 2009

Facebook becomes the number one social network in the US in 2009, coincidentally the same year the company introduced the like button that's synonymous with the service.

Apple iPad - 2010

Apple once again makes technological history by launching the Apple iPad in 2010. The first version had a 9.7-inch screen, no camera and a choice of Wi-Fi or 3G connectivity. This would be the first of many iPads launched over the years. 

4G networking - 2011

Finally, 4G arrived and began rolling out (slowly) across the Western world. Faster web browsing on the move was a welcome product of 2011.

 

Instagram - 2012

The popular photo-sharing platform was originally launched on Apple iPhones in 2010, but it wasn't until 2012 that an Android version arrived. That same year Instagram managed to achieve new levels of users with 80 million sign-ups. That same year, Facebook made a bid to purchase Instagram for $1 billion cementing its success in history. 

Google Fiber - 2013

Google began rolling out super fast fiber across the US. Its been a slow roll-out and still isn't coast-to-coast, but the people love it. 

Samsung Galaxy Gear - 2014

2014 was the year of the smartwatch. Samsung released the Galaxy Gear that year - they weren't the first smartwatches to launch, but they managed to gain a lot of mainstream popularity. 

3D Printing - 2015

Interest in 3D printing has been growing over the years and the number of possible applications has been expanding too. 2015 saw a big push of 3D printers in the tech world and falling prices made them more accessible to the masses. 

Amazon Echo - 2016

Originally launched in 2014, the Amazon Echo became incredibly popular in the years that followed. In 2016 the intelligent voice assistant powered speaker began launching outside the US with models available in the UK, Germany, Austria and more. Other countries would follow in the next few months.

VR - 2017

Its still early days, but the last couple of years have seen more and more virtual reality devices. The falling price is making them more accessible and the technology is astounding. 

Huawei P20 Pro - 2018

In 2018, the Huawei P20 Pro was broadly seen by many as the best camera phone around. Sure Apple and Samsung might have been the dominant names in the smartphone space and Huawei might have had some trouble of late, but there's no denying the P20 Pro was something special. 

Xbox One free Games with Gold for November 2019: Sherlock Holmes and more

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Every month, Xbox One gamers can download and play a selection of free games as part of an Xbox Live Gold subscription.

Xbox Live Gold is more than just free games though. It also gives Xbox One X, Xbox One S or even original Xbox One owners the chance to play their games online and discounts on many digital games on the Xbox Store.

Membership in the UK usually costs £17.99 for three-months or £49.99 for a whole year's membership when paid up front. Alternatively, you can choose to pay monthly for £6.99 a month.

In our opinion though, the best way to subscribe is through Xbox Game Pass Ultimate. For just £10.99 per month, you get Xbox Live Gold membership, Xbox Game Pass with access to over 200 games to download and play, plus Xbox Game Pass for PC with more than 100 Windows 10 titles.

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Here is the free Xbox Games with Gold list for November 2019:

Sherlock Holmes: The Devil's Daughter

  • Available 1 to 30 November 2019

Frogwares has carved a niche for itself in the adventure game genre and its Sherlock Holmes games are fine examples of the developer's experience with storytelling and puzzle solving. The Devil's Daughter contains several mysteries to solve, so has plenty of play in its bones.

The Final Station

  • Available 16 November to 15 December 2019

Combing side-scrolling shooter mechanics with a post-apocalyptic train simulation, The Final Station is rather unique. Its pixel graphics give it a retro feel, but there are plenty of modern gameplay tropes too.

Star Wars: Jedi Starfighter

  • Available 1 to 15 November 2019

Jedi Starfighter is set before the events in Attack of the Clones and gives you control of craft that appeared in the Star Wars prequel trilogy. It's fun and even upscaled a bit on Xbox One - so looks cleaner than it did when originally released.

Joy Ride Turbo

  • Available 16 to 30 November 2019

A fast-paced racing game, Joy Ride Turbo doesn't take itself too serious and has a selection of great tracks to hare around on.

Star Wars: Jedi Starfighter and Joy Ride Turbo are original Xbox and Xbox 360 games respectively that have been resurrected through backward compatibility.

One of last month's free games, Friday the 13th: The Game, will still be available for download until 15 November 2019.

The latter two games are also available for Xbox 360 owners who have Xbox Live Gold membership.

Here are the EE Pocket-lint Awards nominees for Best Car 2019 and how to vote

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The Pocket-lint Awards 2019 will be taking place for the 16th year in a couple of weeks in association with EE. There are 19 categories this year, with Best Gaming Laptop and Best Security Camera joining the party.

Each of the 19 categories has five or six nominations, all of which have been reviewed by us in full at some point in the last 12 months. As usual, we have been detailing the nominations for each category through a series of features over the last few weeks, along with what each category is looking for.

This is the last of those features, focusing on the nominations for Best Car, which looks at the best electric and future technology on the road. Only one can be crowned king of the road, but which will get your vote? 

Here are the Short Listed nominees for Best Car 2019:

You can click on each of the titles above to read our full reviews on each nomination, which will give you an idea as to why they have been nominated.

Voting in the 16th annual EE Pocket-lint Awards is now open so you can let us know which one of these great cars you think should win the Best Car award for this year and give us your verdict on all, or some, of the other tech across the 18 categories.

To vote for your favourite, head to our Best Car 2019 voting page and score the products you think should win, enter your email address, and hit the submit button.

Winners will be announced at an exclusive event in London on 14 November in association with EE. Voting closes on 3 November.


How to setup an Amazon Kindle for children: Fire for Kids and FreeTime explained

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The Amazon Kindle has established itself as a leading reading device and where you have reading, you hopefully have eager children. 

Although real books, on paper, as well as using public libraries, should be something that all children experience, there's no denying that a Kindle has something to offer. 

But a Kindle device, hooked into an Amazon account, offers a great deal of connectivity that you probably don't want your child to have. There's a web browser for starters, as well as, potentially, your Amazon account through which they can buy books with wanton abandon.

Whether you're buying a new Kindle specifically for a child, or letting them use one you already have, here's what you need to consider when setting-up a Kindle for your kids. Here we're talking specifically about Kindle ebook readers, rather than Fire tablets, although in many cases, the same information applies. There's now also a specific Kindle Kids Edition which will also talk about below.

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Account decisions

A Kindle needs to be registered to an Amazon account - this is how you get the content onto it.

If you're getting a new Kindle specifically for a child, then you need to decide whether you're going have it linked to their own Amazon account, or to your account.

A personal account?

If the child/Kindle has a personal account, then that account needs an email address as well as a payment method, which probably isn't what you want to do. You could opt for a pre-paid credit card, however.

Using this means you can have a small value for some initial book purchases without having to worry about them emptying your bank account. You can always top up that pre-paid card for future purchases, but this is a rather convoluted approach.

Keep it on your account

If you opt to have the Kindle on your account (or have a child use your Kindle/old Kindle/a Kindle Kids Edition), then you'll have to make sure you use parental controls to ensure they don't spend on your account, or use the FreeTime or Fire for Kids function, which makes things much simpler.

Taking this latter approach is much simpler and this is how Amazon has really designed this arrangement to take place.

Parental controls

Kindle has plenty of parental controls which is good place to start. If you're giving your child a Kindle, you can opt to close off the major access points to the internet: web browser, Kindle Store and Cloud.

Each of these can be disabled, with parental controls getting password protection. That means you can, for example, disable the web browser and Kindle Store on that device, but leave access to Cloud. Cloud is where your Kindle purchases are stored when not downloaded to a device - it's your complete online catalogue of content.

You can shut everything off, so you know that your child only has access to the content on the device and can't go exploring. The Kindle is still connected to the internet, there just aren't any access points from the device. 

This is a better option that simply turning on Aeroplane mode, because books will still sync, and importantly, you can still send books to the Kindle from the Kindle Store on your computer's browser or phone. You can also send documents to the Kindle using the email address assigned to your Kindle device, for example coursework packs from school.

This means you can put the Kindle in the hands of your child and buy books and have them delivered to their device to read. They will just appear on the home page.

The problem with all of this is that - if your Kindle is registered to your account - then all the books you own or buy will then be available to download to your child's Kindle through the library, which is where Amazon FreeTime or Amazon Fire for Kids comes into play.

Amazon FreeTime (US) or Amazon Fire for Kids (UK)

Amazon has a system for children called Amazon FreeTime in the US, or Fire for Kids in the UK. This is, essentially, a locked down area specifically for them. Using FreeTime or Fire for Kids means you can have "your" adult/parental side of the device fully connected and "their" side safely locked down with only their appropriate content visible.

It's a slightly confusing name because it references "Fire" in the UK - which is the name of Amazon's tablet - but the system is essentially the same across both devices, even if the content is different.

Amazon FreeTime (we'll just call it FreeTime from here on for a sake of brevity, but if you're in the UK it's called Fire for Kids) lets you setup a child account (or accounts) and then assign books to them from your collection. Using FreeTime means you're buying those books on your account and sharing them, rather than buying them through an Amazon account in your child's name.

Importantly, however, once you're in FreeTime, you need a password to get out, so it's a safe area for your child.

From within FreeTime the navigation controls work very much as they do elsewhere, so you can still go home, search, and change some settings, but it's all behind that safety barrier. There are awards and you have a reading target to encourage children to read regularly, if you have a child who works better with these types of motivations.

Progress through books will also be tracked separately from your reading. If you both want to read The Hobbit, for example, your child's progress will be tracked separately from yours. If you simply used the same account and were reading the same book, it would be constantly trying to sync that book to the furthest read page, which isn't ideal when two separate people are reading it.

Importantly, unlike only locking down a device with the parental control settings above, you still have to assign that content to FreeTime for your child - and this is a key point. From a practical point of view, you can send content to a Kindle devices from a browser - so if you're shopping in the Kindle Store when you buy something you can elect to send it to that device.

However, it's only then on that device, not in the FreeTime area for a child. That then has to be done on the device itself by the parent. You have to log out of the child's area, select the books from the library you want to add to FreeTime and then return to the FreeTime area to see all those books in a safe environment again.

Cleverly, you can turn on FreeTime on a device and leave it in that state most of the time. Restarting the Kindle from FreeTime sees it returning to FreeTime: the only way out is to plug in the password.

The other point to note about setting up FreeTime or Fire for Kids, is that you're basically creating those kids as users on your account - and those can then be used on other Amazon devices too, like the Fire tablet.

Households and Family Library

Family Library is a Kindle feature that let you share content with family members. It's a convenient way for you to share or manage the content you have and you only have to buy things once.

To have a Family Library, you need to create a Household. This can consist of two adults, each with their own Amazon account, and up to four children. These child accounts are setup using FreeTime (or Fire for Kids in the UK).

As a Household can't accept more than two Amazon accounts (notionally two parents) it is a disadvantage to have a child's Kindle with its own Amazon account, as that third account can't be accommodated and you can't share content through the Family Library. (Of course not all Households will have two parents, or might not have two parents who want to share content.)

However, once you have a Family Library setup, the two adult accounts can manage the content the children get access to. That means one adult can buy the content and the other can add or remove it from their own account if they need to.

Once you have adults and children in a Household, it's really easy to manage content through a browser. In your account settings > Manage Your Content and Devices you can see all your Kindle books and who in your household gets access to them. 

What about the Amazon Kindle Kids Edition?

Amazon launched the Kindle Kids Edition very much following the model that it has used for its Fire Kids Edition - it's a standard Kindle, with a case, 2-year warranty and a 1-year Amazon FreeTime/Fire for Kids Unlimited.

The device itself is the entry-level Kindle and there are no software differences on this device to any other Kindle - it all uses the same software features that we've talked about above. That potentially means that you can save yourself some cash by opting for this Kindle instead of the specific Kids Edition - it's about $/£30 cheaper.

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However, what the Kids Edition does is bundle in these additional extras. The case is probably worth about $/£20, while the no-quibble warranty will be of interest if you have kids who are likely to break it. Then you have FreeTime Unlimited/Fire for Kids Unlimited, which gives you a 1-year subscription to kids content. This has usually costs from $2.99 or £1.99 a month - so if that's the way you want to do, there's some advantage in buying into the Kids Edition bundle.

FreeTime Unlimited and Fire for Kids Unlimited

Beyond the hardware and the software on these devices, there's also a subscription option that Amazon offers. FreeTime Unlimited (or Fire for Kids Unlimited in the UK) is like supercharging the content on your Kindle and giving you access to a range of books for your child that are appropriate for their age.

There's a cost - and the costs vary based on whether you're a Prime subscriber already and how many kids you want to include - as well as across varying durations, so there are lots of price options.

But the huge advantage that these subscriptions offer is that they give the child access to this content, so they can browse and find things to read. If you have an older child that means you don't have to find all the books, buy them and then give your child access - they can just find stuff to read at their leisure. 

The best thing about these subscriptions is that that universally apply across both Kindle and Fire tablets (so on the tablet you can access movies or games that are age appropriate) and you can then basically leave them to it.

You can find out more about Amazon FreeTime Unlimited here and more about Amazon Fire for Kids Unlimited here.

What's the best child Kindle setup?

The range of options and approaches means that settings can be tailored to the age of your child and how much autonomy you want them to have. For the younger children, you'll want their Kindle registered to your Amazon account, but with all the parental controls engaged, so there's no access to your account, Cloud or the web browser.

Then you'll want to use FreeTime/Fire for Kids for that child. If they are getting their "own" Kindle device, you can then remotely control the content they get access to. You can gift books by simply buying them an assigning them to their device, but you'll have to then manually add them to FreeTime on the device itself.

You remain in control of content at all times and can easily remove books that they've finished with or outgrown. Importantly, if you're buying it through your account, it's your content and you can then share it with younger members of the family. Equally, as a child grows older, using a Household, you can still share older content in the future you might have bought for yourself.

Beyond that, if you have avid readers in the family, then a subscription to the Unlimited service is well worth it. Kids books are expensive and they will often read them in a day or so - so the ongoing access to lots of books is a definite advantage.

There's lots of information on the Amazon website about the different features and functions, as well as a range of options to suit different ages of children within a family.

Most of the features are available on recent Kindle models, but sadly aren't yet available through the Kindle apps and some older devices. You can check full compatibility here.

PS Plus free PS4 games list for November 2019: Nioh and more

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Each month, PS4 and PS4 Pro owners who subscribe to Sony's PlayStation Plus service get to download and play a great selection of free games.

PS Plus is PlayStation's online gaming service, which provides access to multiplayer gaming and other benefits, including money off many digital purchases. It also gives a great line-up of free titles that would usually cost a packet.

A PS Plus subscription usually costs £6.99 per month, £19.99 for three-months or £49.99 for a whole year's worth. You can also find some amazing deals online.

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Here are the free PS4 games available in November 2019:

Nioh

  • Available from 5 November

Action adventure Nioh proved to be a huge hit on its release a couple of years ago and now you can find out why. Developed by the studio behind Ninja Gaiden - Team Ninja - it has undertones of that series. It's also a great challenge for those who favour tricky boss fights over speed running.

Outlast 2

  • Available from 5 November

The sequel to one of the scariest survival horror games in recent time is arguably even more terrifying. It continues with the mechanic of viewing the action through a video camera, but expands the playing field and number of hunters out for your blood greatly. We dare you to turn off the lights as you play.

Last month's games, The Last of Us Remastered and MLB: The Show 19 will still be available to download until 4 November.

Also, please note that PS Plus no longer supports PS3 nor PS Vita. Since 8 March 2019, PS Plus has only provided free game downloads for PS4.

Steam's massive library overhaul is now live for everyone

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Valve recently started testing out a new and enhanced games library design that not only makes your library look better, but also ensures things more accessible and easier to use too. 

That update was being tested in beta form and is now being rolled out for all users.

The changes to the library include various things that make using your ever-growing games library that bit more entertaining. For example, you can now filter and sort games more easily, to show games that are ready to play or by genre, features or player type. 

This is one of our favourite features too, as you can create "dynamic collections" based on these tags to group your favourite games and make them easier to find. 

The individual games pages also show all sorts of information in one place that wasn't as easy to see before.

You can now see recent achievements, updates and patch news, friends' activity, your trading cards and review, all in one place. 

Other minor, but enjoyable highlights to this new design include styled highlights to achievements which show off your rarest achievements earned in-game. 

Remote Play Together

Another recent Steam update that's in the works but is still in beta form is Remote Play Together. This is a new system that allows you to play local multiplayer and co-op games over the internet even when you're not actually together. 

Now all users can try this new functionality out by launching any local multiplayer game, then inviting friends to play by opening the friend's overlay and clicking "Remote Play Together". 

Review revisions

Alongside the library updates, it seems Valve is also working on new ways to encourage people to get more involved in the community. This includes, as Gamasutra discovered, a new nudging system that asks players to update previous game reviews once they've sunk more time into the game. 

Alden Kroll, Product Designer at Valve confirmed this was a new implementation on Twitter recently:

This is certainly a good way to combat issues with negative reviews when a game launches despite a much better experience after patches a few months later.  One Redditor user noted how Steam asked them to update their review after they'd played an extra 90+ hours of the game. 

All excellent updates to the platform and a boon for PC gamers. 

It sounds like Apple could offer iPhones on subscription

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It sounds like Apple could soon offer its own subscription service for the iPhone. You'd get a new iPhone each year and an easy upgrade. 

Apple's investors are keen on the idea because of the shift to recurring revenue and the fact it would further lock people into Apple's ecosystem. Recurring revenue has a level of predictability about it, which investors in any business tend to like. 

Apple itself already offers the iPhone Upgrade Program, which means you can upgrade to the latest iPhone when it is announced. Apple has also actively encouraged trade-ins when customers are buying iPhones on Apple.com. On a recent conference call, Apple's chief financial officer Luca Maestri suggested that the trade-in volume was five times more than a year ago. 

An iPhone subscription would mirror Apple's subscription model in other areas, such as for iCloud, Apple Music, Apple Arcade, Apple News+ and Apple TV+. What will be interesting is if Apple introduces an equivalent of Amazon Prime, where you could subscribe to all of Apple's services for a set fee, or get an iPhone with a bundle of these services.

Tim Cook suggested that Apple was already seeing a subscription-style attitude from customers. ″In terms of hardware as a service or as a bundle, if you will, there are customers today that essentially view the hardware like that because they’re on upgrade plans and so forth. To some degree that exists today.”

However, this wouldn't be the first iPhone subscription service. Raylo already offers customers a new iPhone every 24 months and, of course, a subscription service isn't a million miles away from a service like O2 Refresh or EE's Upgrade Anytime

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Apple iPhone history: Look how much the iPhone has changed

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It's been over a decade since the first Apple iPhone. Yes, really.

The Apple iPhone first went on sale on 29 June 2007, some five months after it was originally announced on 9 January 2007. The company's then-CEO, Steve Jobs, presented the new smartphone to a packed audience, including Pocket-lint: "This is the day I've been waiting for the last two years," he said during the the keynote speech at MacWorld 2007, before making the first call on the phone to Jony Ive.

History of the iPhone

Hard to imagine now, but the first iteration of the iPhone didn't have a number of features we take for granted today, like copy and paste, 3G and definitely not 5G, or even apps. Heck, you could also only sync it via iTunes on the desktop.

Since 2007, Apple has adapted and changed the design of the iPhone a number of times, ditching the metal design for a plastic one with the iPhone 3G and 3GS, before moving to glass for the iPhone 4. It was back to metal with the iPhone 5, before glass made its comeback for the iPhone 8 models, iPhone X and the latest iPhone XS models.

The iPhone hasn't escaped criticism over the years - there's was "bendgate", "antennagate", and even a claim by some that their beard got trapped in the casing, but it's still a great success story. Here's how the iPhone has evolved over its life.

Original Apple iPhone (2007)

A 3.5-inch screen with 480 × 320 resolution for 163ppi and a 412MHz ARM processor. This was where it all started for the iPhone. In many ways it wasn't the first, but it was certainly the most important smartphone launch.

Pocket-lint verdict summary at the time:

So, would we sign up for a 2-year contact? It's a tough one.

The iPhone is a great handset, however it's also a handset that comes with multiple downsides. We are going to give it top marks, but before you sign up, you must make sure you are aware of its many limitations.

Apple iPhone 3G (2008)

Largely identical to the original iPhone, but with slimmer metallic outer edging and the addition of 3G connectivity. Also note the appearance of the App Store icon. The shift to centralised app stores changed the way we used our phones.

Pocket-lint verdict summary at the time:

Love it or hate it, there is no denying that Apple has raised the bar on the interface front. It might not be the tech spec king compared to the likes of the HTC Diamond, but from a usability point of view for the consumer, it is hard to beat. As for that BlackBerry user looking to transfer, you'll miss search, you'll miss "read all" and you'll miss cut and paste.

Despite the downbeat tune, it is a thumbs up from us, but if you've got an old iPhone and aren't fussed about 3G or GPS, the iPhone 2.0 software update will mean the "buzz" phone of the moment is all but virtually in your pocket already.

Apple iPhone 3GS (2009)

Similar to the 3G in design but with a faster 600MHz ARM A8 CPU, double the RAM at 256GB, and fingerprint-resistant screen coating. This was about refining the experience to bring speed, with the addition of things like a digital compass and video capture.

Pocket-lint verdict summary at the time:

There are so many things that work well here, making the iPhone 3GS a pleasure to use: text entry is fast and responsive; the new MMS features bring it up to date; email, calendars, and contacts are all well handled; browsing is good and fast; and the screen is sharp and bright (but not the best around). The new features like the compass and voice control make it just a little easier to use.

It may offer one of the best experiences that mobile telephony has to offer, but there is still room for improvement, meaning we can all look forward to future updates with that same palpable sense of excitement.

Apple iPhone 4 (2010)

This is where design and power really jumped up, with a 3.5-inch 960 x 480 resolution screen and the introduction of the Retina display. The flattened glass design is now rather iconic, and it introduced a front camera with FaceTime.

Pocket-lint verdict summary at the time:

The iPhone 4 isn't just a new piece of hardware. It's the next vehicle for the world of iOS 4 and the App Store. But those hardware changes are welcomed. The inclusion of a higher-spec screen is the most significant step, combined with a faster processor, meaning it can capture and playback HD content from the new 5-megapixel camera.

Is the iPhone perfect? Of course not. The experience is very well managed by Apple and many love this intuitiveness. However, many will loathe the restrictions you find in place. The design, whilst it looks nice, isn't the most comfortable phone to hold or use, and the reception problems just compound a long history of discomfort around actually making a phone call.

Apple has made its play with the iPhone 4, which we expect to be its handset for the next few years. Other manufacturers will respond in kind, but gaining the strength of the Apple ecosystem is no mean feat. While there is space to improve the iPhone, you don't necessarily feel you are missing out. What you have is a device that is an excellent multimedia platform and open to a new generation of unfolding possibilities.

Apple iPhone 4S (2011)

Much alike to the iPhone 4, but with the addition of more speed and the introduction of Siri as the personal assistant. The iPhone 4S announced by CEO Tim Cook on 4 October 2011; Steve Jobs passed away the following day on 5 October.

Pocket-lint verdict summary at the time:

The iPhone 4S is every bit a smartphone, and an excellent one at that. The range of functionality that it delivers, along with the entire ecosystem that it inhabits, still make it one of the best phones on the market. Apple has done an excellent job pushing things like the App Store and incorporating features that see wider adoption, like AirPlay, its wireless streaming system, for example.

The screen could be bigger; the battery life should be longer; iOS still could be improved; there is no NFC; and Flash support or options for memory expansion. But you have to decide whether these things are important to you. If they are, you now have many choices elsewhere. To us, the iPhone 4S feels as though it has responded to the competition.

It's adapted a better notifications system and new features, but in many ways, we can't help feeling it has adopted some of the nice things about Android. For some, the concern might be that it's adapted Android's battery management issue, too. The iPhone 4S is likely to be exactly what some people are looking for. For others, the excitement in other smartphone quarters could well draw their eye.

Apple iPhone 5 (2012)

Another jump for Apple, with a larger 4-inch display running 1136 x 640 resolution, bringing with it a change in aspect for the iPhone. It also introduced a new connector, Lightning.

Pocket-lint verdict summary at the time:

What Apple has created with the iPhone 5 is an extremely polished smartphone that oozes appeal. It's incredibly well built, easy to use, features a beautiful screen, and comes packed with enough speed and power to service all your requirements. The hardware is just stunning. It really is impressive how much is crammed into such a tiny box. On the software front the story isn't as cut and dried. 

While the hardware and design here is cutting edge, the software plays it safer than we would like. For those of you that have already left the Apple eco-system for Samsung or HTC, for example, the iPhone 5 isn't likely to draw you back. You might marvel at the build and design, but Apple with the iPhone 5 has created a smartphone that is too safe for you: you'll feel too mollycoddled.

Instead Apple has created a phone that the millions of current iPhone users will want to upgrade to. iPhone owners will love it, enjoy all those new features, and appreciate all the hard work, design, and engineering that has gone into it. The iPhone 5 is a phone that makes you feel safe. A phone that you know exactly how to use as soon as you take it out of the box and that is perfect many. It's a phone that, until you start craving the iPhone 6, will serve you very well indeed.

Apple iPhone 5C (2013)

Basically the same as the iPhone 5, but with a plastic body. The iPhone 5C was all about colour and fun, with a range of cases to make contrasting designs.

Pocket-lint verdict summary at the time:

The iPhone 5C is a lovely phone that is solid in its performance and playful it its approach. The combination of the colourful exterior sits beautifully against the latest iOS 7 operating system and as an upgrade to the iPhone 4S, the 5C is a perfect option, and refreshes the iPhone 5 in a way that makes it a lot more fun than the iPhone 5 ever was.

But there is no denying that the 5C is merely a lick of paint on a year-old device, a non-upgrade to the iPhone 5. Some will see that as regressive, treading water. Yet, somehow, that still works in today's world. The phone's selection of apps, camera capabilities, and no fuss approach still means that it holds its own against the HTC One Mini devices of this world, for the right users.

This is a phone that is designed to appeal to the iPhone 4S crowd who can't afford an iPhone 5S and who don't want to go to a different brand. The iPhone 5C is not a flagship product - Apple's iPhone 5S is for that - nor does it fix any of the annoying niggles you've perhaps started to feel with your current iPhone, but if want to stick with Apple, but can't justify the 5S and its price, then this colourful option if for you. Despite initial reservations we love the iPhone 5C - it's colourful, joyful, capable and just works.

Apple iPhone 5S (2013)

Sticking to the design of the iPhone 5, the iPhone 5S dropped the home button and introduced Touch ID, providing a way to unlock the phone and authenticate purchases from the App Store.

Pocket-lint verdict summary at the time:

The iPhone 5S fulfils the pre-determined destiny of all Apple "S" devices - it's the one that's normally met by the baying crowd as "meh". But the more we've played with it, the more we've used it, and the more it's clear that Apple has made vast improvements here. In many ways Apple has released a phone for tomorrow. That's a hard sell, but it's also the exciting part.

The Touch ID scanner is yet to be fully realised, as are the A7 and M7 processors and the 64-bit support. But the potential for that power is huge - it's got more grunt than its near competitors and that makes it extra exciting. We do still have a shopping list of wants though. For one, we would like a bigger and higher resolution screen. There is still no NFC and the software, despite looking cleaner, doesn't really move the 5S on too far from where the iPhone 5 was.

If you want a phone that just works, then the iPhone 5S is a very good place to start however. Apple has made it look effortless which is no simple task, and in doing so - by making it look almost too easy - you can sometimes miss the beauty and power in your hand. It's stunning to use, there's stacks of power, it's without gimmicks and a nod to the future. It's these simple elements that make the iPhone 5S, for us, one of the best phones on the market. There's a lot to admire about that.

Apple iPhone 6 (2014)

This model saw a jump in size to a 4.7-inch 1334 x 640 screen with 326ppi, with a shift to a metal body. It also introduced Apple Pay, but was blighted by "bendgate".

Pocket-lint verdict summary at the time:

With iOS 8 and the new screen size in the iPhone 6, Apple has pretty much removed all excuses not to upgrade from older devices, as well as making the iPhone 6 a phone that's difficult to ignore for those on other platforms. Of course there is still plenty missing: you don't get the highest resolution display around, there's no wireless charging, replaceable battery, no waterproofing, and no microSD card.

There's also no real NFC beyond Apple Pay, and no wide open operating system for all to use regardless. But many won't care. The app choice of Apple is outstanding, the 128GB storage quota is enough (as long as you can afford it), and do we really need NFC pairing? Add that to an incredibly polished operating system in iOS 8 and you end up with a phone that will sell truck loads.

For iPhone 5 or 5S users looking to upgrade, the decision is a no-brainer: the iPhone 6 is superior in all aspects to previous devices sporting a better design, a better display, a better experience all around. The build quality on the iPhone 6 is exquisite, leaving you with one really tough decision: whether to go for the iPhone 6 or the much bigger iPhone 6 Plus. Regardless of which you do opt for, this is the best iPhone yet.

Apple iPhone 6 Plus (2014)

The same as the iPhone 6 largely except for a bigger 5.5-inch screen with 1920 x 1080 resolution for 401ppi, plus a larger 2915mAh battery to keep it running. This was Apple recognising the growing trend in big phones.

Pocket-lint verdict summary at the time:

The iPhone 6 Plus is certainly one for the power users and certainly one for those looking for a big screen experience. But with a bigger battery and a bigger display comes a device that for many will be just too big overall. Having the benefit of using both the iPhone 6 and iPhone 6 Plus over the last week we've kept coming back to the iPhone 6 Plus, only to return to the iPhone 6 every time.

It really comes down to how you want to use your phone. If you are normally sitting down or taking a more considered moment to check something then the 6 Plus is perfect. If you are more of an on-the-go kind of person, checking emails whilst wrestling with an umbrella, we suspect that you'll do better with the regular iPhone 6.

As for how it compares to the competition, the likes of the Samsung Galaxy Note range is a very different proposition. The Note with its S Pen stylus is very good at what it does and Apple isn't trying to tackle that approach, even if, in some way, it should be. The iPhone 6 Plus is something different that some will say is confused and some won't understand. But for that niche that wants to have it all Apple and all over the big screen, then the iPhone 6 Plus is there for them.

Apple iPhone 6S (2015)

No visual design change from the iPhone 6 but an upgrade to the aluminium used to make it stronger, along with changes in performance and battery life and advanced features like 3D Touch and 4K video capture. It stuck to the 4.7-inch 1334 x 750 pixel resolution and packed in the Apple A9 chip.

Pocket-lint verdict summary at the time:

An iPhone S update year usually means a couple of new features that most people could take or leave, but the iPhone 6S is the most exciting S model for a long time. It bucks the usual trend, delivering a phone that will offer plenty to iPhone users new and old alike. In practice the Touch 3D element has proved to be a gimmick that we could easily live without though.

Improved battery life, enhanced cameras, slick operability from iOS 10 all make the iPhone 6S great to use, even if the screen resolution is still behind the current flagship curve. The addition of Live Photos, 4K video and baked-in Hey Siri might be less integral to all, but they're the kind of fun features people want and that Apple delivers well.

For iPhone 5S readers looking to upgrade you'll move leaps and bounds ahead of what you've come to expect from your phone, while even keen iPhone 6 users will see benefits too. The iPhone 6S doesn't disappoint.

Apple iPhone 6S Plus (2015)

The larger version of the 6S, it too offered a stronger body to fend off bendgate, while the display sat at 5.5-inches with a 1920 x 1080 pixel resolution, powered by the A9 chip.

Pocket-lint verdict summary at the time:

Just like the original, the Apple iPhone 6S Plus is the big-scale Apple phone for the kind of user who uses two hands and isn't bothered about the weight or space needed to fit one into their pocket. Although most S upgrades bring minor tweaks, the iPhone 6S Plus sees notable advantages from 3D Touch. Whether that's to write on that large screen, or by hard-pressing to interact with iOS 9 in a slicker and quicker fashion than before, it's the S model to buck the annual trend.

There's even greater pay-off in other areas for going bigger: you'll get a lovely large, almost tablet-like screen (although it's still not flagship-matching Quad HD resolution); a fantastic camera with optical image stabilisation (which the standard 6S lacks); and a battery life that will last you well beyond a day. For some, though, those same factors will be negated by the sheer scale of the device. The 6S Plus is a lovely smartphone, but it's also a big and heavy one.

Apple iPhone SE (2016)

The iPhone SE made the unusual move off shifting back into the older design of the iPhone 5 models. It did so to offer a smaller, cheaper option, but it kept the powerful innards of the 6S, so the A9 chip and the latest camera, but with a 4-inch display with 1136 x 640 pixels.

Pocket-lint verdict summary at the time:

The iPhone SE is a great smartphone that brings plenty of power in a small package. It's designed to appeal to those who aren't fussed by today's typically large flagship phones. If you are upgrading from the iPhone 5S or iPhone 5 and don't want a larger phone then the SE is a no-brainer. It's faster in every aspect and delivers a phone that will feel familiar but deliver the goods at today's current top-spec level.

While iPhone 6S users are likely to turn their noses up at the SE, during our review time we've really enjoyed the liberating dinkiness of the SE, especially when out running. Perhaps it's a radical idea, but we can easily see some wealthier iPhone 6S and Plus users finding appeal in the iPhone SE being a weekend or running phone.

As far as shortcomings go, the SE lacks some of the top top spec features sound in the 6S, such as 3D Touch, while the front-facing camera isn't particularly good. Plus, and it almost goes without saying, that 4-inch screen isn't going to suit everyone. Bigger is normally always better, but sometimes great things come in small packages too.

Apple iPhone 7 (2016)

Apple didn't do a major redesign for the iPhone 7, although the introduction of Jet Black caused a stir, as did the evolution of (Product) Red. The iPhone 7 is powered by the A10 chip and adds waterproofing, while the display size and resolution remains as it was.

Pocket-lint verdict summary at the time:

The iPhone 7 is not the overhaul that Apple usually presents us with every two years, but there is enough here to keep those upgrading from the iPhone 6 happy. At first glance, however, it's perhaps not the phone to draw in iPhone 6S fans who might be upset that their phone is now old and needs to be replaced - for the iPhone 7 could almost be seen as an "S" version of the iPhone 6S.

The removal of the 3.5mm headphone jack may remain briefly controversial, while the odd-looking AirPods (£159) have also raised some eyebrows. But this biggest point of change isn't really going to impact most users as much as it might sound. Ultimately it's the iPhone 7's other, more subtle changes - the new Home button and glossy/matte black finishes with better hidden antennas - that add to the refinement, without tearing up the rule book and starting again. It's also these technologies that continue to ensure the iPhone 7 is a state-of-the-art smartphone.

So, Tim Cook is right: the iPhone 7 is the company's best iPhone yet. It's just that the best is only slighter better than what we've already had for the past year.

Apple iPhone 7 Plus (2016)

This larger version of the phone marked its arrival by doing something that Apple hadn't done before: it presented a major difference in feature set with the introduction of the twin camera on the rear. While the rest of the phone incrementally moves on from the 6S Plus, partnering the new iPhone 7, the dual camera is all new, offering bokeh portrait and 2x optical zoom for quality close ups.

Pocket-lint verdict summary at the time:

The Plus certainly gets the most new features - making it the more worthy upgrade from either the iPhone 6 Plus or the iPhone 6S Plus. The core design of the iPhone 7 Plus isn't an overhaul though, it's about refinement, with subtle changes. The new Home button and glossy/matte black finishes with better hidden antennas - elevating the design without tearing up the rule book and starting again.

The lack of a headphone jack will either infuriate you or go unnoticed. The biggest change is with the cameras. Sure, the Depth Effect is a work in progress, but it doesn't have to be used and doesn't take away from the cameras' overall excellence. Ultimately it's the resulting images that are great, and the 2x optical zoom is welcomed.

However, as we've always said of the Plus range, it's a big and heavy device that will divide opinion because of its wide body. Equally, it's an incredibly well-built device that won't disappoint - especially on the power and battery life fronts - because you'll be hard pushed to find a smartphone as capable and well-rounded elsewhere.

Apple iPhone 8 (2017)

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The display size and resolution might be the same as the iPhone 7 in the iPhone 8 but Apple added True Tone technology, made move back to glass over metal and doubled the storage capacities available. It also added wireless charging capabilities and upgraded the processor to the A11 chip. 

Pocket-lint verdict summary at the time:

Compared to the iPhone 7, the iPhone 8 brings minimal upgrades. But compared to the iPhone 6/6S, wow, you'll be very pleased with the jump forward - particularly if you're seeking a familiar and compact phone. Apple isn't rocking the boat in the iPhone 8, but its feature improvements make notable improvements in all the right places. The glass back means wireless charging is possible, while the boost in power is spot on for AR applications and smooth operation from iOS 11.

However, the iPhone X that launched alongside it is hard to ignore. It might share the same processor as the iPhone 8, but that's where the similarities end. So if you're not lured in by its facial recognition Face ID, its super high-res OLED panel with near bezel-free design, or the dual cameras, then the smaller iPhone 8 will save you cash and keep you content with its more familiar form.

Overall, iPhone 8 is small, compact, powerful, and will deliver the ideal phone experience for many - especially those who aren't fussed with all the latest and greatest features and the costs associated with them. Just because it has minimal upgrades doesn't mean it doesn't deliver maximum satisfaction.

Apple iPhone 8 Plus (2017)

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Like the smaller model, the iPhone 8 Plus offers True Tone technology, wireless charging, a new processor over its predecessor and double the storage. It, and the smaller iPhone 8, were the last model to offer Touch ID as a biometric option with the iPhone X setting the standard for the future iPhones with Face ID.

Pocket-lint verdict summary at the time:

As a successor to the iPhone 7 Plus, the iPhone 8 Plus is a logical step-up that delivers a faster experience in a new and somewhat improved shell. Wireless charging, improved cameras and the True Tone screen for HDR Netflix content are all positive new features. None of which, however, are necessarily drop-everything-and-upgrade features.

Despite its 8 Plus name, ultimately this iPhone could be seen as a "7S Plus". And with the iPhone X launched, we're half surprised that wasn't the applied naming convention. And that's the rub: we can't mention the 8 Plus without mentioning the lure of the iPhone X. Many people seem unaware the 8 Plus exists, often referring to "the new iPhone" from Apple's keynote. That's the true next-level device, which changes this year's iPhone proposition.

Overall, the iPhone 8 Plus is Apple's everyman phone. It's the perfect big phone for the masses; for the people who don't need a future-facing face-reading smartphone; for those who want that large scale familiarity and known strengths that will get the job done. For those people, the iPhone 8 Plus delivers in droves.

Apple iPhone X (2017)

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The iPhone X was the 10-year anniversary iPhone, marking the biggest shift in design since the original device from 2007. It launched with an OLED display, minimal bezels and Face ID facial recognition, ditching one of the iPhone's most iconic interactions: the home button.

Pocket-lint updated verdict summary:

Apple said that this phone would kickstart the next decade of the iPhone and it wasn't wrong. All three of the new iPhones steal the iPhone X's design. The screen is stunning, the device smaller for that edge-to-edge approach, and the underlying tech is more than capable to make it shine. 

The polished stainless steel, the OLED display, and the overall look and feel of the package oozes quality and premium aesthetics. This hasn't changed over a year on either. The ramifications of what the iPhone X set out to do are wide-ranging: the iPhone 8 dulls by comparison in terms of design even if it's still a very capable phone.

The only complaint is that premium cost. When it launched, the iPhone X started at £999, which is the same as the iPhone XS now. You might be able to find the X at a good price following the launch of the XS but you then have the £750 iPhone XR to consider, which offers the same processing power as the XS and XS Max, making it faster and more capable than the iPhone X, even if not as premium in build.

Apple iPhone XR (2018)

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The iPhone XR sits at the bottom of the 2018 iPhone X range, offering an aluminium frame over stainless steel, a single camera over dual and an LCD display over OLED. It brought plenty of power, a large display, great camera and colour though, making it a great buy for most.

Pocket-lint verdict summary at the time:

Sure, the iPhone XR doesn't offer a screen or camera setup that's as good as the top-of-the-range, but that's the play in having a more affordable handset. Besides, many will be perfectly happy with what's on offer, especially as there's no compromise in power.

As an upgrade option over, say, the iPhone 7, the XR's larger display, bright colour finishes and considerable power will appeal. Yes, we've missed not being able to take a picture of our dog in Portrait Mode, but we think we can live without this feature for the most part.

For those who want Apple's latest design without spending a fortune, this is the iPhone for you.

Apple iPhone XS (2018)

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The iPhone XS offers an improved camera over the iPhone X, dual-SIM support, A12 Bionic chip and a 512GB storage option, as well as a longer battery life and a new Gold finish. The design remains the same as the 10-year anniversary model though.

Pocket-lint verdict summary at the time:

As with all iPhone "S" model upgrades, the iPhone XS is about bringing new processing power to a phone that already looks really good. The Apple iPhone XS offers a faster experience, a tougher shell, and a much better improved camera that really impresses. It moves the iPhone forward to be a better device, to continue to hold back the competition.

The iPhone X was a breakthrough device in many ways. It introduced stainless steel as a premium body material and it moved to a display that dominated the front design, sweeping aside the home button and bringing with it Face ID. It was a celebration of 10 years of iPhone and in some ways, compared to the iPhone 8, it was risqué. 

The iPhone XS gives you a technically better phone, but it isn't the huge step change we had in 2017. The XS Max is now the risqué option, the answer to Apple's size question, leaving you to decide whether the XS is enough iPhone for you. For many, we suspect that it will be: while owners of the X will probably struggle the justify the update, it oozes with appeal for those on older devices.

Apple iPhone XS Max (2018)

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The iPhone XS Max introduced the option of a bigger model of the iPhone X one year after the 10-year anniversary model, with all the same improvements as the iPhone XS but in a larger, expensive and fabulous package.

Pocket-lint updated verdict summary:

Even after more than a year using it, the iPhone XS Max is hard to fault. It's fluid, fast and effortless, and is a premium package that looks and feels great in the hand. 

Of course, you could look down the spec list and say "OnePlus 7 Pro has a much better display" or "the Pixel 3 takes better photos", but neither of those elements are so noticeably different that you feel you'd miss out. What's more, iPhone still offers a fantastic all-round experience thanks to quality design, display, camera, battery life and - let's not forget - it's very strong ecosystem. 

It may be too big for some, or too expensive for others, but there's always the iPhone XS for those who think the former, and the iPhone XR for those who think the latter. If you want the biggest, baddest iPhone in town, the XS Max is the one for you. It's glorious.

Apple iPhone 11

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The iPhone 11 succeeds the iPhone XR, and while it is identical in size, it adds a secondary camera on the rear, along with a new camera housing that has a frosted finish. There are also some great new colours. The iPhone 11 has new hardware over the XR and some great new camera capabilities thanks to the wide-angle camera.

Pocket-lint verdict summary:

We loved the Apple iPhone XR when it launched in 2018. It was, and still is, an excellent device. The iPhone 11 builds on that excellence.

It still makes some compromises compared to the iPhone 11 Pro models - the finish isn't as premium, the screen isn't as impressive and the camera lacks a couple of features - but overall, the iPhone 11 is a superb device that offers the biggest appeal in terms of technology and price point from the 2019 iPhones.

Apple iPhone 11 Pro

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The iPhone 11 Pro succeeds the iPhone XS with an all-new, somewhat polarising camera housing, a lovely frosted matte glass finish and plenty of hardware upgrades - especially in the camera department.

Pocket-lint verdict summary:

If you like the iPhone and the best Apple makes, then the iPhone 11 Pro is for you. It's stylish, feature packed, and will easily impress you with all the capabilities that it offers.

This is for those that don't want just the "standard" iPhone, but want to feel a little bit special, to feel they've reached a point in their life where they can justify the extra tech (and price tag), just so they can say, that they are "pro". If that's you, then this is the 2019 iPhone to get.

Apple iPhone 11 Pro Max

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The iPhone 11 Pro offers an identical design to the iPhone 11 Pro but on a larger scale, succeeding the iPhone XS Max. It is a 6.5-inch beauty - especially in the midnight green colour - and its camera capabilities are excellent, with Night Mode making low-light shots much better.

Pocket-lint verdict summary:

The iPhone 11 Pro Max is the top dog, the big daddy, the pro of the Pros when it comes to the iPhone range. When compared to the 2018 iPhone 8 or the iPhone XS, the specs on this device are monster and it's clear that Apple is pushing hard to retain dominance in the flagship space.

But the camera is the striking new feature here. The new three camera set up is very impressive, and while features like portrait mode still aren't perfect, it's a drastic improvement on what was available before. That also presents something of a problem: the iPhone 11 carries the ultra-wide camera, it also has the great night mode, and it's just about as powerful - but it's a lot less money, making it a serious consideration as a cheaper alternative.

Apple iPhone 12 (2020)

The next iPhone models are due to be announced in September 2020 with talk of a change in design, OLED displays and 5G on at least one model.

You can read all the rumours surrounding the successors to the iPhone 11, 11 Pro and 11 Pro Max in our iPhone 12 feature.

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